// DMA_Write.cpp
// 2016/07/10 by marsee
//
// frame_buffer0, frame_buffer1, frame_buffer2 には3つのフレームバッファのアドレスを入れる
//
#include <stdio.h>
#include <string.h>
#include <ap_int.h>
#include <hls_stream.h>
#include <ap_axi_sdata.h>
#include "DMA_Write.h"
int DMA_Write(hls::stream<ap_axis<32,1,1,1> >& ins, volatile int *out,
unsigned int frame_buffer0, unsigned int frame_buffer1,
unsigned int frame_buffer2, volatile ap_uint<2> & active_frame){
#pragma HLS INTERFACE ap_vld port=active_frame
#pragma HLS INTERFACE s_axilite port=frame_buffer0
#pragma HLS INTERFACE s_axilite port=frame_buffer1
#pragma HLS INTERFACE s_axilite port=frame_buffer2
#pragma HLS INTERFACE m_axi depth=5000000 port=out offset=off
#pragma HLS INTERFACE axis port=ins
#pragma HLS INTERFACE s_axilite port=return
ap_axis<32,1,1,1> pix;
int dma_index;
for (int i=0; i<MAX_FRAME_NUMBER; i++){
switch (i){
case 0 :
dma_index = frame_buffer0/sizeof(int);
break;
case 1 :
dma_index = frame_buffer1/sizeof(int);
break;
case 2 :
dma_index = frame_buffer2/sizeof(int);
break;
}
active_frame = i;
do { // user が 1になった時にフレームがスタートする
#pragma HLS LOOP_TRIPCOUNT min=1 max=1 avg=1
ins >> pix;
} while(pix.user == 0);
for (int y=0; y<VERTICAL_PIXEL_WIDTH; y++){
for (int x=0; x<HORIZONTAL_PIXEL_WIDTH; x++){
#pragma HLS PIPELINE II=1
if (!(x==0 && y==0)) // 最初の入力はすでに入力されている
ins >> pix; // AXI4-Stream からの入力
out[dma_index+(y*HORIZONTAL_PIXEL_WIDTH)+x] = pix.data;
}
}
}
return 0;
}
// DMA_Write.h
// 2016/07/10 by marsee
//
//#define HORIZONTAL_PIXEL_WIDTH 800
//#define VERTICAL_PIXEL_WIDTH 600
#define HORIZONTAL_PIXEL_WIDTH 64
#define VERTICAL_PIXEL_WIDTH 48
#define ALL_PIXEL_VALUE (HORIZONTAL_PIXEL_WIDTH*VERTICAL_PIXEL_WIDTH)
#define MAX_FRAME_NUMBER 3
// DMA_Write_tb.cpp
// 2016/07/10 by marsee
//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ap_int.h>
#include <hls_stream.h>
#include <iostream>
#include <fstream>
#include <ap_axi_sdata.h>
#include "DMA_Write.h"
#include "bmp_header.h"
int DMA_Write(hls::stream<ap_axis<32,1,1,1> >& ins, volatile int *out,
unsigned int fb0_offset_addr, unsigned int fb1_offset_addr,
unsigned int fb2_offset_addr, volatile ap_uint<2> & active_frame);
int main()
{
using namespace std;
hls::stream<ap_axis<32,1,1,1> > ins;
ap_axis<32,1,1,1> pix;
BITMAPFILEHEADER bmpfhr; // BMPファイルのファイルヘッダ(for Read)
BITMAPINFOHEADER bmpihr; // BMPファイルのINFOヘッダ(for Read)
FILE *fbmpr, *fbmpw;
int *rd_bmp, *hw_lapd;
int blue, green, red;
ap_uint<2> active_frame;
int *frame_buffer;
if ((fbmpr = fopen("test.bmp", "rb")) == NULL){ // test.bmp をオープン
fprintf(stderr, "Can't open test.bmp by binary read mode\n");
exit(1);
}
// bmpヘッダの読み出し
fread(&bmpfhr.bfType, sizeof(char), 2, fbmpr);
fread(&bmpfhr.bfSize, sizeof(long), 1, fbmpr);
fread(&bmpfhr.bfReserved1, sizeof(short), 1, fbmpr);
fread(&bmpfhr.bfReserved2, sizeof(short), 1, fbmpr);
fread(&bmpfhr.bfOffBits, sizeof(long), 1, fbmpr);
fread(&bmpihr, sizeof(BITMAPINFOHEADER), 1, fbmpr);
// ピクセルを入れるメモリをアロケートする
if ((rd_bmp =(int *)malloc(sizeof(int) * (bmpihr.biWidth * bmpihr.biHeight))) == NULL){
fprintf(stderr, "Can't allocate rd_bmp memory\n");
exit(1);
}
// rd_bmp にBMPのピクセルを代入。その際に、行を逆転する必要がある
for (int y=0; y<bmpihr.biHeight; y++){
for (int x=0; x<bmpihr.biWidth; x++){
blue = fgetc(fbmpr);
green = fgetc(fbmpr);
red = fgetc(fbmpr);
rd_bmp[((bmpihr.biHeight-1)-y)*bmpihr.biWidth+x] = (blue & 0xff) | ((green & 0xff)<<8) | ((red & 0xff)<<16);
}
}
fclose(fbmpr);
// ins に入力データを用意する
for(int i=0; i<5; i++){ // dummy data
pix.user = 0;
pix.data = i;
ins << pix;
}
for(int k=0; k<MAX_FRAME_NUMBER; k++){
for(int j=0; j < bmpihr.biHeight; j++){
for(int i=0; i < bmpihr.biWidth; i++){
pix.data = (ap_int<32>)rd_bmp[(j*bmpihr.biWidth)+i];
if (j==0 && i==0) // 最初のデータの時に TUSER を 1 にする
pix.user = 1;
else
pix.user = 0;
if (i == bmpihr.biWidth-1) // 行の最後でTLASTをアサートする
pix.last = 1;
else
pix.last = 0;
ins << pix;
}
}
}
// frame buffer をアロケートする、3倍の領域を取ってそれを3つに分ける
if ((frame_buffer =(int *)malloc(MAX_FRAME_NUMBER * sizeof(int) * (bmpihr.biWidth * bmpihr.biHeight))) == NULL){
fprintf(stderr, "Can't allocate frame_buffer0 ~ 2\n");
exit(1);
}
DMA_Write(ins, (volatile int *)frame_buffer, (unsigned int)0,
(unsigned int)(bmpihr.biWidth * bmpihr.biHeight * sizeof(int)),
(unsigned int)(2 * (bmpihr.biWidth * bmpihr.biHeight) * sizeof(int)),
active_frame);
// DMAされたデータをBMPフィルに書き込む
char output_file[] = "dma_result0.bmp";
for (int i=0; i<MAX_FRAME_NUMBER; i++){
switch (i){
case 0:
strcpy(output_file,"dma_result0.bmp");
break;
case 1:
strcpy(output_file,"dma_result1.bmp");
break;
case 2:
strcpy(output_file,"dma_result2.bmp");
break;
}
if ((fbmpw=fopen(output_file, "wb")) == NULL){
fprintf(stderr, "Can't open %s by binary write mode\n", output_file);
exit(1);
}
// BMPファイルヘッダの書き込み
fwrite(&bmpfhr.bfType, sizeof(char), 2, fbmpw);
fwrite(&bmpfhr.bfSize, sizeof(long), 1, fbmpw);
fwrite(&bmpfhr.bfReserved1, sizeof(short), 1, fbmpw);
fwrite(&bmpfhr.bfReserved2, sizeof(short), 1, fbmpw);
fwrite(&bmpfhr.bfOffBits, sizeof(long), 1, fbmpw);
fwrite(&bmpihr, sizeof(BITMAPINFOHEADER), 1, fbmpw);
// RGB データの書き込み、逆順にする
int offset = i * bmpihr.biWidth * bmpihr.biHeight;
for (int y=0; y<bmpihr.biHeight; y++){
for (int x=0; x<bmpihr.biWidth; x++){
blue = frame_buffer[offset+((bmpihr.biHeight-1)-y)*bmpihr.biWidth+x] & 0xff;
green = (frame_buffer[offset+((bmpihr.biHeight-1)-y)*bmpihr.biWidth+x] >> 8) & 0xff;
red = (frame_buffer[offset+((bmpihr.biHeight-1)-y)*bmpihr.biWidth+x]>>16) & 0xff;
fputc(blue, fbmpw);
fputc(green, fbmpw);
fputc(red, fbmpw);
}
}
fclose(fbmpw);
}
free(rd_bmp);
free(frame_buffer);
return 0;
}
//------------------------Address Info-------------------
// 0x00 : Control signals
// bit 0 - ap_start (Read/Write/COH)
// bit 1 - ap_done (Read/COR)
// bit 2 - ap_idle (Read)
// bit 3 - ap_ready (Read)
// bit 7 - auto_restart (Read/Write)
// others - reserved
// 0x04 : Global Interrupt Enable Register
// bit 0 - Global Interrupt Enable (Read/Write)
// others - reserved
// 0x08 : IP Interrupt Enable Register (Read/Write)
// bit 0 - Channel 0 (ap_done)
// bit 1 - Channel 1 (ap_ready)
// others - reserved
// 0x0c : IP Interrupt Status Register (Read/TOW)
// bit 0 - Channel 0 (ap_done)
// bit 1 - Channel 1 (ap_ready)
// others - reserved
// 0x10 : Data signal of ap_return
// bit 31~0 - ap_return[31:0] (Read)
// 0x18 : Data signal of frame_buffer0
// bit 31~0 - frame_buffer0[31:0] (Read/Write)
// 0x1c : reserved
// 0x20 : Data signal of frame_buffer1
// bit 31~0 - frame_buffer1[31:0] (Read/Write)
// 0x24 : reserved
// 0x28 : Data signal of frame_buffer2
// bit 31~0 - frame_buffer2[31:0] (Read/Write)
// 0x2c : reserved
// (SC = Self Clear, COR = Clear on Read, TOW = Toggle on Write, COH = Clear on Handshake)
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